1Swap two adjacent creatures to line up 3 or more matching ones.
2Each swap raises Pressure by a climbing amount, starting at 0 and capping at 20; each creature cleared lowers it by 2. At 100 Pressure, the run ends.
3Score 100 per creature, +150 for each extra beyond a triple, × cascade depth.
Only successful swaps count. If no matches are possible, the board reshuffles.